Hl2 is it possible to save lazlo
This guide is as spoiler-free as we could get it! In the grand scheme of the Half-Life universe, spanning two major games, two episodes, and the Portal series, a lot has happened before Half-Life: Alyx's adventure takes place and a lot happens after. You'd expect the latest installation of a game that hasn't seen a new entry in 12 years to have a lot of fanservice, but in keeping with typical Valve fashion, the writing is tight, original, and faithful to what came before.
That means there aren't exactly a ton of "Easter eggs" in Half-Life: Alyx the way you typically see the phrase used nowadays--most of the little "references" are just… things you'd expect to see in a Half-Life game. So much of Half-Life's story is told in the background, delivered via little bits of information and details picked up here and there, and Half-Life: Alyx is no exception.
But depending on how much Half-Life you've drilled into your head over the past two decades, some details may be easier to spot than others. Here's our list of Easter eggs, references, and other neat details you may have missed in Half-Life: Alyx. Note: We'll try to keep this spoiler-free, but if you want to go into the game completely blind, maybe save this one for later! Guide mostly includes details from the opening hours.
The ending is not discussed, but the events of Half-Life 1 and Half-Life 2 are. Dog is Alyx Vance's beloved robot companion, a gift from her father Eli to protect her as a child.
Dog is huge when you meet him in Half-Life 2, but he didn't start out that way. Dog was modified and upgraded as Alyx grew up, and in her base of operations in the beginning of Half-Life: Alyx, you can find a clipboard with sketches of possible new Dog prototypes.
Snarks are the little explosive, grub-like beetle creatures from Xen, which feature primarily in the first Half-Life. In Alyx's base, you can find a whiteboard with sketches of the Citadel's evolution over time along with notes speculating about its purpose, presumably from Alyx--these include questions about the material it's made of, how deep its base goes, how high it is, why there's a perpetual storm at its peak, its unusual scaffolding, and its questionable power source.
At the beginning of the game, Alyx's father Eli Vance is out with other Resistance members, seemingly stealing supplies from a Combine shipping yard called Pylon 7B. You can find references to their plan all around Alyx's base, including a whiteboard timetable of the guards' patrol schedules. If you check out the globe on Alyx's base, you'll notice a circle with arrows pointing to it, somewhere around Russia.
We already knew City 17 was located somewhere in Eastern Europe, but if you rotate the globe, it'll give you some idea about what happened with the rest of the world. Yeah, it doesn't look good. Black Mesa was destroyed by a thermonuclear explosion the day of the Black Mesa Incident, but this makes it clear that the rest of North America didn't meet an ideal fate either--most likely a result of the subsequent Combine invasion.
If you rotate the globe more, the arrows pointing from North America to Eastern Europe indicate the relocation that must have taken place after the Seven Hour War--the conflict between the Combine and Earth's nations that eventually resulted in humanity's surrender.
In the laundromat where Alyx has a brief conversation with a fellow Resistance member, there's a bulletin board with a missing cat poster. The cat's name is Beatrice and the owner's name is Sarah. You can remove the photo of Beatrice for a closer look. Shortly after finding this, Alyx will encounter a grumpy City 17 resident slipping into her apartment. Before slamming the door, you'll notice her house is full of cats. On a bench in City 17, you can find a newspaper with an article about Dr.
Other articles on the front page trace the breakdown of global infrastructure and markets amid the invasion and the ongoing portal storms that have caused cataclysmic damage to Earth's cities. The early game is set in the more populated parts of City 17, where you can catch plenty of glimpses of Combine technology and Synths--like this Combine Dropship flying overhead while Alyx traverses the rooftops.
While headed to Russell's lab, you'll stumble across this playground. There's nothing particularly special about it--it's just a playground. Home Discussions Workshop Market Broadcasts.
Change language. Install Steam. Store Page. Half-Life 2 Store Page. Global Achievements. Laszlo is the wounded guy on the ground and is the main way of teaching you not to travel on the sand or the antlions will attack. Although apparently it is perfectly ok to hop on top of other objects with all your weight and not get their attention Regardless I swear at least once I have saved him. I have tried rather recently many times.
Sandy then delivers the famous line "Dear God! Poor Laszlo! The finest mind of his generation, come to such an end!
This whole sequence is a really great example of a tutorial being introduced to players in a completely natural, lore-friendly way Half-Life games have a lot of those. It turns out that the developers actually spent a lot of time brainstorming it before settling upon what you see in the final game. The first idea was apparently to have a Rebel standing on a rock, telling Gordon to "Stay off the sand or the antlions'll hear you!
Next up, they once again put a Rebel on a rock and made him say, "Poor Tobias, he forgot the antlions could hear him if he stepped on the sand. So the team eventually settled upon Laszlo and his unfortunate, inevitable demise. As a hilarious tribute to Laszlo, his creator Marc Laidlaw later mentioned him in one of the weird tweets he sent out from the mysterious and transient BreenGrub Twitter account a few years ago.
Amongst his fevered ramblings is one tweet, which reads: "The finest minds are stored and then imprinted, replicated over and over on an endless supply of hosts Laszlo is in here somewhere. Did you know that Laszlo was originally planned to feature in Half-Life: Alyx too? At one stage, the devs thought he could be the guy responsible for guiding Alyx through her eponymous game which takes place before the events of Half-Life 2. However after further refinement, the character eventually morphed into none other than Russel.
But traces of this concept still made it into the final game, in the form of a password scribbled on a notepad in Russell's lab, reading "lazl0. I'm pretty bummed that Laszlo didn't quite make the cut, though. How trippy would that have been? Finally, there was originally going to be even more Laszlo content in Half-Life: Alyx in the form of a bonus chapter.
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